AI Insights · Timothy · January 2022
Top 5 Turn-Based Tactics Games on Android in Chile Q4 2021
Explore the performance of the top 5 turn-based tactics games on Android in Chile during Q4 2021, focusing on their weekly downloads, revenue, and active users.
In Q4 2021, the top 5 turn-based tactics games on Android in Chile showed varied performance in terms of downloads, revenue, and active users. Here's an overview of how each game fared during this period.
FINAL FANTASY BE:WOTV
This game experienced a fluctuating trend in weekly revenue, starting at around $2.9K at the end of September and ending the year at approximately $1.9K. Weekly downloads saw a late start in November, peaking at 537 before tapering off to 133 by the end of December. Weekly active users initially declined, bottoming out at 123 in mid-November, but rebounded to 372 by the end of the year.
The Walking Dead No Man's Land
The game exhibited a steady increase in weekly revenue, reaching around $614 in mid-December and closing the year at $557. Downloads fluctuated, with a notable peak of 440 in the final week of December. Active users saw a consistent upward trend, starting at 474 in late September and rising to 642 by the end of the quarter.
Tank Stars
Weekly revenue for this game remained relatively stable, averaging around $140 throughout the quarter. Downloads peaked at approximately 8.4K in mid-October but gradually declined to around 2.5K by the end of December. Active users mirrored this trend, starting at 35.5K in late September and decreasing to 21.3K by the year's end.
Bowmasters: Archery Shooting
This newer release saw a rapid increase in weekly downloads, peaking at 42.4K in late November before dropping to 8.4K by the end of December. Revenue followed a similar trend, reaching $390 in late November and then declining to $188. Active users surged to 106K in late November and settled at around 47.9K by the end of the year.
Bowmasters
The game maintained a steady weekly download rate, averaging around 4.3K until the data ends in early November. Revenue was stable, hovering around $270, with a slight peak at $328 in early October. Active users saw a gradual decline from 26.4K in early October to 7.9K by the end of December.
These insights were gathered from Sensor Tower, where more detailed analytics can be found.